hoshimi
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    Class Hoshimi

    Class representing the Hoshimi manager. Hoshimi

    import { Hoshimi, SearchSources } from "hoshimi";

    const manager = new Hoshimi({ // or via createHoshimi() function
    sendPayload: async (guildId, payload) => {
    const guild = await <Client>.guilds.fetch(guildId);
    if (!guild) return;

    await guild.shard.send(payload); // Adjust this line based on your library's method to send payloads
    },
    nodes: [
    {
    host: "localhost",
    port: 2333,
    password: "youshallnotpass",
    secure: false,
    },
    ],
    });

    manager.on("nodeReady", (node) => console.log(`Node ${node.id} is ready.`));
    manager.on("playerCreate", (player) => console.log(`Player created for guild ${player.guildId}.`));
    manager.on("error", (error) => console.error("An error occurred:", error));

    <Client>.on("ready", () => {
    manager.init({ id: <Client>.user.id, username: <Client>.user.username });
    });

    console.log(manager); // The manager instance

    Hierarchy

    Index

    Constructors

    • The constructor for the manager.

      Parameters

      Returns Hoshimi

      If the options are not provided.

      If the options are invalid.

      const manager = new Hoshimi({
      nodes: [
      {
      host: "localhost",
      port: 2333,
      password: "youshallnotpass",
      secure: false,
      },
      ],
      client: {
      id: "clientId",
      username: "clientUsername",
      },
      defaultSearchSource: SearchSources.Youtube,
      restOptions: {
      resumeTimeout: 10000,
      },
      nodeOptions: {
      userAgent: HoshimiAgent,
      resumable: false,
      resumeByLibrary: false,
      },
      queueOptions: {
      maxHistory: 25,
      autoplayFn: autoplayFn,
      autoPlay: false,
      storage: new MemoryAdapter(),
      requesterFn: defaultRequesterFn,
      },
      playerOptions: {
      onDisconnect: {
      autoDestroy: false,
      autoReconnect: false,
      autoQueue: false,
      },
      onError: {
      autoDestroy: false,
      autoSkip: false,
      autoStop: false,
      },
      },
      });

      console.log(manager); // The manager instance

    Properties

    nodeManager: NodeManager

    THe node manager for the manager.

    options: RequiredOptions

    The options for the manager.

    players: Collection<string, Player> = ...

    The players for the manager.

    ready: boolean = false

    If the manager is ready.

    Methods

    • The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').

      import { EventEmitter, captureRejectionSymbol } from 'node:events';

      class MyClass extends EventEmitter {
      constructor() {
      super({ captureRejections: true });
      }

      [captureRejectionSymbol](err, event, ...args) {
      console.log('rejection happened for', event, 'with', err, ...args);
      this.destroy(err);
      }

      destroy(err) {
      // Tear the resource down here.
      }
      }

      Parameters

      • error: Error
      • event: string | symbol
      • ...args: any[]

      Returns void

      v13.4.0, v12.16.0

    • Alias for emitter.on(eventName, listener).

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E
      • listener: (
            ...args: E extends keyof HoshimiEvents
                ? HoshimiEvents[E]
                : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
        ) => void

      Returns this

      v0.1.26

    • Create a new player.

      Parameters

      Returns Player

      The created player.

      const player = manager.createPlayer({
      guildId: "guildId",
      voiceId: "voiceId",
      });

      console.log(player); // The created player

      player.connect();
      player.play(track);
    • Delete the player for the guild.

      Parameters

      • guildId: string

        The guild id to delete the player.

      Returns boolean

      If the player was deleted.

      const player = manager.deletePlayer(guildId);
      if (player) {
      console.log(`The player for ${guildId} was deleted.`);
      } else {
      console.log(`The player for ${guildId} was not found.`);
      }
    • Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

      Returns true if the event had listeners, false otherwise.

      import { EventEmitter } from 'node:events';
      const myEmitter = new EventEmitter();

      // First listener
      myEmitter.on('event', function firstListener() {
      console.log('Helloooo! first listener');
      });
      // Second listener
      myEmitter.on('event', function secondListener(arg1, arg2) {
      console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
      });
      // Third listener
      myEmitter.on('event', function thirdListener(...args) {
      const parameters = args.join(', ');
      console.log(`event with parameters ${parameters} in third listener`);
      });

      console.log(myEmitter.listeners('event'));

      myEmitter.emit('event', 1, 2, 3, 4, 5);

      // Prints:
      // [
      // [Function: firstListener],
      // [Function: secondListener],
      // [Function: thirdListener]
      // ]
      // Helloooo! first listener
      // event with parameters 1, 2 in second listener
      // event with parameters 1, 2, 3, 4, 5 in third listener

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | E
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
      • ...args: E extends keyof HoshimiEvents
            ? HoshimiEvents[E]
            : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[]

      Returns boolean

      v0.1.26

    • Returns an array listing the events for which the emitter has registered listeners.

      import { EventEmitter } from 'node:events';

      const myEE = new EventEmitter();
      myEE.on('foo', () => {});
      myEE.on('bar', () => {});

      const sym = Symbol('symbol');
      myEE.on(sym, () => {});

      console.log(myEE.eventNames());
      // Prints: [ 'foo', 'bar', Symbol(symbol) ]

      Returns (string | symbol)[]

      v6.0.0

    • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.

      Returns number

      v1.0.0

    • Get the player for the guild.

      Parameters

      • guildId: string

        The guild id to get the player.

      Returns Player | undefined

      The player for the guild.

      const player = manager.getPlayer(guildId);
      if (player) {
      console.log(`The player for ${guildId} is ${player}`);
      } else {
      console.log(`The player for ${guildId} is not found.`);
      }
    • Check if the manager is useable.

      Returns boolean

      If the manager is useable.

      if (manager.isUseable()) {
      console.log("The manager is useable.");
      } else {
      console.log("The manager is not useable.");
      }
    • Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E

        The name of the event being listened for

      • Optionallistener: (
            ...args: E extends keyof HoshimiEvents
                ? HoshimiEvents[E]
                : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
        ) => void

        The event handler function

      Returns number

      v3.2.0

    • Returns a copy of the array of listeners for the event named eventName.

      server.on('connection', (stream) => {
      console.log('someone connected!');
      });
      console.log(util.inspect(server.listeners('connection')));
      // Prints: [ [Function] ]

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E

      Returns (
          (
              ...args: E extends keyof HoshimiEvents
                  ? HoshimiEvents[E]
                  : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
          ) => void
      )[]

      v0.1.26

    • Alias for emitter.removeListener().

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E
      • listener: (
            ...args: E extends keyof HoshimiEvents
                ? HoshimiEvents[E]
                : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
        ) => void

      Returns this

      v10.0.0

    • Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.on('connection', (stream) => {
      console.log('someone connected!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.on('foo', () => console.log('a'));
      myEE.prependListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      // b
      // a

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E

        The name of the event.

      • listener: (
            ...args: E extends keyof HoshimiEvents
                ? HoshimiEvents[E]
                : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
        ) => void

        The callback function

      Returns this

      v0.1.101

    • Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

      server.once('connection', (stream) => {
      console.log('Ah, we have our first user!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.once('foo', () => console.log('a'));
      myEE.prependOnceListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      // b
      // a

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E

        The name of the event.

      • listener: (
            ...args: E extends keyof HoshimiEvents
                ? HoshimiEvents[E]
                : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
        ) => void

        The callback function

      Returns this

      v0.3.0

    • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.prependListener('connection', (stream) => {
      console.log('someone connected!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E

        The name of the event.

      • listener: (
            ...args: E extends keyof HoshimiEvents
                ? HoshimiEvents[E]
                : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
        ) => void

        The callback function

      Returns this

      v6.0.0

    • Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

      server.prependOnceListener('connection', (stream) => {
      console.log('Ah, we have our first user!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E

        The name of the event.

      • listener: (
            ...args: E extends keyof HoshimiEvents
                ? HoshimiEvents[E]
                : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
        ) => void

        The callback function

      Returns this

      v6.0.0

    • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.once('log', () => console.log('log once'));

      // Returns a new Array with a function `onceWrapper` which has a property
      // `listener` which contains the original listener bound above
      const listeners = emitter.rawListeners('log');
      const logFnWrapper = listeners[0];

      // Logs "log once" to the console and does not unbind the `once` event
      logFnWrapper.listener();

      // Logs "log once" to the console and removes the listener
      logFnWrapper();

      emitter.on('log', () => console.log('log persistently'));
      // Will return a new Array with a single function bound by `.on()` above
      const newListeners = emitter.rawListeners('log');

      // Logs "log persistently" twice
      newListeners[0]();
      emitter.emit('log');

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E

      Returns (
          (
              ...args: E extends keyof HoshimiEvents
                  ? HoshimiEvents[E]
                  : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
          ) => void
      )[]

      v9.4.0

    • Removes all listeners, or those of the specified eventName.

      It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • E extends string | symbol

      Parameters

      • OptionaleventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E

      Returns this

      v0.1.26

    • Removes the specified listener from the listener array for the event named eventName.

      const callback = (stream) => {
      console.log('someone connected!');
      };
      server.on('connection', callback);
      // ...
      server.removeListener('connection', callback);

      removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

      Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

      import { EventEmitter } from 'node:events';
      class MyEmitter extends EventEmitter {}
      const myEmitter = new MyEmitter();

      const callbackA = () => {
      console.log('A');
      myEmitter.removeListener('event', callbackB);
      };

      const callbackB = () => {
      console.log('B');
      };

      myEmitter.on('event', callbackA);

      myEmitter.on('event', callbackB);

      // callbackA removes listener callbackB but it will still be called.
      // Internal listener array at time of emit [callbackA, callbackB]
      myEmitter.emit('event');
      // Prints:
      // A
      // B

      // callbackB is now removed.
      // Internal listener array [callbackA]
      myEmitter.emit('event');
      // Prints:
      // A

      Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

      When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

      import { EventEmitter } from 'node:events';
      const ee = new EventEmitter();

      function pong() {
      console.log('pong');
      }

      ee.on('ping', pong);
      ee.once('ping', pong);
      ee.removeListener('ping', pong);

      ee.emit('ping');
      ee.emit('ping');

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName:
            | "debug"
            | "error"
            | "nodeRaw"
            | "nodeError"
            | "nodeReady"
            | "nodeDisconnect"
            | "nodeReconnecting"
            | "nodeDestroy"
            | "nodeResumed"
            | "nodeCreate"
            | "playerCreate"
            | "playerUpdate"
            | "playerDestroy"
            | "playerError"
            | "trackStart"
            | "trackEnd"
            | "trackStuck"
            | "trackError"
            | "lyricsFound"
            | "lyricsNotFound"
            | "lyricsLine"
            | "queueEnd"
            | "queueUpdate"
            | "socketClosed"
            | (keyof EventEmitterEventMap)
            | E
      • listener: (
            ...args: E extends keyof HoshimiEvents
                ? HoshimiEvents[E]
                : E extends keyof EventEmitterEventMap ? EventEmitterEventMap[E] : any[],
        ) => void

      Returns this

      v0.1.26

    • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

      Returns a reference to the EventEmitter, so that calls can be chained.

      Parameters

      • n: number

      Returns this

      v0.3.5

    • Handle the raw packet for voice state and voice server updates.

      Parameters

      • packet: GatewayPackets

        The packet to handle

      Returns Promise<void>

      client.on("raw", (packet) => manager.updateVoiceState(packet));