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    Interface PlayerJson

    The JSON representation of the player.

    interface PlayerJson {
        createdTimestamp: number;
        filters: FilterSettings;
        guildId: string;
        lastPosition: number;
        lastPositionUpdate: number | null;
        loop: LoopMode;
        node: NodeJson;
        options: PlayerOptions;
        paused: boolean;
        ping: number;
        playing: boolean;
        position: number;
        queue: QueueJson;
        selfDeaf: boolean;
        selfMute: boolean;
        textId?: string;
        voice: Nullable<LavalinkPlayerVoice>;
        voiceId?: string;
        volume: number;
    }
    Index

    Properties

    createdTimestamp: number

    The timestamp when the player was created.

    The filter settings of the player.

    guildId: string

    The guild id of the player.

    lastPosition: number

    The last position received from Lavalink.

    lastPositionUpdate: number | null

    The timestamp when the last position change update happened.

    loop: LoopMode

    The loop mode of the player.

    node: NodeJson

    The node of the player.

    options: PlayerOptions

    The options for the player.

    paused: boolean

    The paused state of the player.

    ping: number

    The ping of the player.

    playing: boolean

    The playing state of the player.

    position: number

    The current calculated position of the player.

    queue: QueueJson

    The queue of the player.

    selfDeaf: boolean

    The self deaf state of the player.

    selfMute: boolean

    The self mute state of the player.

    textId?: string

    The text channel id of the player.

    The voice settings for the player.

    voiceId?: string

    The voice channel id of the player.

    volume: number

    The volume of the player.